Intro to Objects/Maps
Imagine that you are going to be tested on the meaning of a word that you didn't know. How would you find out the meaning of this word? You could ask a friend or make up a meaning, but the best approach would be to look up the word in a dictionary. Dictionaries are useful because they pair up a word with a definition. To find the definition of a particular word, you open the dictionary, turn to the page that has that word, and read the definition for the keyword.
WORD | DEFINITION |
apple | a type of fruit |
ball | a round object that Karel likes |
code | instructions you write to a computer in a program |
In computer programming, this type of data structure is very useful. Not surprisingly, programmers call this data structure a dicinoatry as well, though you will often heard them referred to as objects or maps.
Keys and Values
Like a dictionary of words in a book, a dictionary data structure contains pairs of "keywords" and "definitions." However, in programming these are called "keys" and "values."
Keys are Unique
In a book dictionary, each keyword usually only appears once -- though there may be multiple definitions for one word, there are not two separate entries for the word. You would not normally see this in a dictionary:
WORD | DEFINITION |
apple | a type of fruit |
ball | a round object that Karel likes |
ball | a type of formal dance gathering |
code | instructions you write to a computer in a program |
Each word, or key is unique. Rather than have the keyword listed multiple times, you would simply have more than one definition:
WORD | DEFINITION |
apple | a type of fruit |
ball | 1. a round object that Karel likes; 2. a type of formal dance gathering |
code | instructions you write to a computer in a program |
This same structure holds for computer dictionaries. Each key can only appear once.
Creating an Object, Map, or Dictionary
To create a programming dictionary, you first declare a dictionary variable:
Once you have an empty dictionary, you can add items to it as pairs of keys and values. There is a specifc way of doing this: nameOfDictionary['nameOfKey'] = 'value';
We can create a dictionary of Karel's favorite things like so:
This gives us a map of Karel's favorite things that would look like:
KEY | VALUE |
food | doggie treats |
toy | tennis ball |
sound | dogs barking |
hobby | coding |
number | 42 |
Getting Items out of a Dictionary
Now that we have an object containing Karel's favorite things, we may want to look up some information about Karel. This is how to look something up in a programming dictionary: nameOfDictionary['nameOfKey'];
. This will return the value associated with that key, which you can store this into a variable, print, and so on.
Let's get some of Karel's favorite things out of the dictionary:
This program would print the following to the console:
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